Posted by
Jason Triplett
Braziliian metal band MegaDriver has based their career on remaking classic video game music in heavy metal. You MUST see this website. Browse the list of free songs, take what you like, and be sure to give these guys props!
http://www.megadriver.com.br/sitev2.html
Thursday, November 23, 2006
Posted by
Jason Triplett
Thanks to some crazy Koreans (I love yall!), the PS3 can now live up to the inflated price tag. For $600 the damn thing better cook your lunch! Well that's just what it does! See the below link to find out what I'm talking about! If this doesn't make you laugh, you need the stick surgically removed from your ass.
PS3 Grill
Wednesday, November 22, 2006
Posted by
Jason Triplett

You know, I'm not really sure what people were expecting from this game. The horrible reviews state-side kind of confuse me. The game is not THAT bad. The number one thing I hear people bitching and moaning about is the controls. So let me start there.
Some say this game has a steep learning curve. It is not in the slightest bit steep. In fact, I'd go so far as to say that this game is one of the easiest controlling shooters ever. The point and click shooting is absolutely the coolest thing about this game. If ever the arcade rail shooter genre (Area 51) and the traditional FPS genre (Halo, Half-Life) could blend, this is most certainly the way to do it. The pointer is very acurate if you calibrate it right, and mixed with the strafing and ducking behind cover, you can have a very satisfying shootout...particularly if you know what explosive environmental objects are in your area!
The nunchuck half of the controls work well too. It's basically the left stick from any controller ever made, with two extra buttons. One button jumps, the other ducks. Jumping is used occassionally, but ducking behind cover is a necessity. Perhaps that is the part that people just don't get. If you run into a room full of people with machine guns, expect to get shot. Another great feature of the nunchuck is the ability to interact with the environment by flipping tables for cover, picking up weapons, and opening doors.
The sword fighting. This deserves it's own section. Just like you can't run into a room ful of people with machineguns and expect to not get shot, you can't wildly swing your sword and expect not to get hit. The sword fighting in Red Steel feels more like a mini-game, which is unfortunate because it's so fun. The block/parry style of sword fighting really impressed me, and the fact that the nunchuck is used to the fullest extent also impresses me. You just don't get as many sword fights as you want, as this is primarily a shooter. But one thing kept crossing my mind...the Dynasty Warriors first person sword game from Koei. I can't wait.
Graphically, this game is not bad. Really. We all know the Wii's power, and there is no arguing that other next-gen games look better. But in 480p, this game has it's moments. I think with a little more time to polish this game, it could have truly looked better. I absolutely believe that the Wii can do so much better in this department.
However, graphics aside, I experienced a very unique and fun shooter. Red Steel feels a lot like Golden-Eye 64 in the way that combat is played out. Even the multi-player beckons memories of that classic. The story isn't enthralling, the graphics lack polish...but if you pass this game up for those reasons, you may miss out on one of the better Wii games. If you go into this game with ducking for cover and parrying with your sword in mind, you may really enjoy the deep combat system. This is a very great start for shooters on the Wii, and if anything, Red Steel proves that the Metroid game is going to work very well with these new controlls.
Oh, and for those of you complaining that your arms get tired, not only does Red Steel not require over exertion, it even has a setting in the menu that recognizes small sword strokes instead of large ones. But since most of the complainers probably never read the manual or bothered to adjust settings, they would never have known this.
My verdict: BUY
Tuesday, November 21, 2006
Posted by
Jason Triplett

You know, there are a lot of people I talk to that won't bother with this game because of the kid-toned outer shell. But what they miss is one of the better sim creation games to ever hit a console.
For those of you who don't know much about the game, and want to know what it's like, it basically combines elements of these great games:
Sim City
The Sims
Harvest Moon
Black & White
Animal Crossing
But while it has elements of all those great games, it still manages to stay fresh and unique.
Rare has also done an outstanding job or recreating the feel of the Nintendo-era Rareware. This feels very much like a Nintendo product. The musical score is IMO the third best of the year (Gears Of War and FFXII round out the top 3). Done by the Prague Philharmonic Orchestra, it definately creates a feel all it's own. This is great news to those that didn't want to hear "cartoon style" music through the whole game.
While this seems very much like a kids game it is very complex. Maybe I don't give kids enough credit, but I can't imagine the 10 and under crowd being able to handle this. On the flip side, this game's appeal can reach far and wide. Any age can find a way to enjoy this, as long as you have an open mind going into it. Parents, this game IS kid safe, and if your youn ones like it, you can hook up a second controller and help them out through a sort of co-op.
I'm not going to bother giving this game a number. Numbers confuse people and muddle up what is truly good about a game. Instead, I will just say that I am seriously impressed with this game, far more than I ever thought I would be. Take that as you will, but in my eyes this is a keeper.
Saturday, November 11, 2006
Posted by
Justin Gain
A new mappack for Perfect Dark Zero has just been released onto the marketplace. Map Pack 2 humourously contains 2 maps, titled Ruins and Facility. If these map names sound somewhat familiar, then they should......as they are from none other than Goldeneye 007 for n64! THAT'S RIGHT RATED M READERS, Rare really does care about fan requests, and let me say that the maps are GORGEOUS. I barely recognized the redesigned levels. My only complaint is that the levels are extremely dark, however I guess that makes sense seeing as how the two areas have been abandoned for ...1o(!?!)years just about.
One other thing, the map pack 2 is free to Gold Members, so what are you waiting for...DOWNLOAD IT NOW!
Thursday, November 02, 2006
Posted by
Anonymous
The BBC is reporting that Sony is set to block attempts to import the PlayStation 3 before the March 2007 European launch. A Sony spokesman quoted in the article says they are "trying to protect consumers from being sold hardware that does not conform to strict EU or UK consumer safety standards."
It's good to know that they're really looking out for your safety, Europe, and not other things. Like your money.
Tuesday, October 24, 2006
Posted by
Jason Triplett
Yes folks, you heard that correctly. CNN reports that actor Wesley Snipes is now a wanted man. He was brought up on federal tax evasion charges today, and a warrant has been issued for his arrest. He could do anywhere between 16-40 years in prison if convicted!
Wesley is nowhere to be found, however it is expected that he will turn himself in tomorrow. Stay tuned for more on this breaking story!
Discuss this in our fourms:
http://s2.excoboard.com/exco/thread.php?forumid=127505&threadid=993861
Wednesday, October 18, 2006
Posted by
Jason Triplett
We have received info that Wii and PS3 kiosks are on their way to stores, some arriving as early as tomorrow! Look for these kiosks at your local Best Buy, Wal-Mart, and GameStop/EB stores, but be sure to call them first to make sure it has arrived. Different locations and chains may receive them on different days, though they are all expected to be in place and running playable demos by the end of next week at the latest!
A local BestBuy in my area says that they expect their PS3 tomorrow when their Sony rep arrives. They did not know about the Wii, but they had heard it was coming very soon.
To see what the kiosks look like, and find out more about them, visit the link below to our previous coverage!
http://rated-m.blogspot.com/2006/09/exclusive-first-look-at-wii-and-ps3.html
Tuesday, October 17, 2006
Posted by
Jason Triplett
So by now everyone knows that the Wii pre-orders begin tomorrow morning. However, what you may not know is that allocation numbers are really low. Nintendo recently announced that 2 million Wii's would be made ready for launch, with the majority hitting the US. However, gameStop/EB managers nationwide are now reporting that stores will actually get as few as 8 per store, and as many as 16. Yeah, you read that right... The same allocation as PS3.
This is puzzling to say the least. We are surprised to see the small allocations on this console, and have to wonder where all the Wii's are going.
Stay tuned as we dig deeper into this story!
Thursday, October 12, 2006
Posted by
Jason Triplett
We've been following this story since we broke it yesterday, and it has caused much controversy. E-Bay began removing PS3 auctions since they hit yesterday morning, however there has been an uncontrollable flood of auctions in the last few hours. It has absolutely overwhelmed the E-Bay mods. The average going price is around $1500, though we've seen some as high as $10,000 and even one going for $1,000,000. However, the higher prices like that usually don't get the bids.
We are still waiting on E-Bay's official response to the situation. in the meantime, enjoy the circus!
Wednesday, October 11, 2006